Same flaws as the card game What flaws there are with Arena are, fittingly, the same flaws you can identify with Magic: The Gathering
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Three opponents each casting a single spell won't work, for example
You could ask: Are you going to attack me this turn? Do you have a counterspell in your hand? Are you able to win the game this turn? If I were to ask you if you concede the game, would your answer to that question be the same as the answer to this question? Spark Fiend is hilarious because its not entirely clear what the card does, why it does it, or how it does it
The book has been kept in a double sleeve since I got it
Thanks for reading, and watch where you step