Each legendary spell you cast thats one or more colors has Web-slinging GWU
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EDH decks like Toxrill, the Corrosive enjoy killing all 1/1 creatures, while decks like Esix, Fractal Bloom have a totally busted turn when creating all these enchantments at once
Krenko, Mob Boss is the most powerful goblin commander out there, and perhaps the best mono-red commander in Magic
The trick to getting the most bang for your buck with Aetherworks Marvel is going for large-scale Energy plays on turns 2 and 3, preferably a two-drop that adds three Energy and following it up with a three that can generate three or four Energy
Scute Swarm is a litmus test card too, this time asking if players are running enough wraths