Knowing when to use specific cards and moves, as well as how to counter your opponents moves, can be the difference between victory and defeat
He used cards such as "Depth Amulet" and "Limit Impulse" to reduce his hand size while also filling his Graveyard with his "Infernity" monsters, which he then copied the effects of with his "One Hundred-Eyed Dragon"
With Damping Sphere in play, opposing Tron lands tap for one colorless mana no matter what, and it makes the Mono Green version struggle to cast cantrip artifacts and threats on the same turn
It cant block, which isnt the best, but it can come back to the battlefield for six mana with a +1/+1 counter on it
This card looks like one of the more creative examples in this vein, allowing you to give one of your creatures myriad as long as you control your commander
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