The creature side of things is Questing Druid, a two-mana green 1/1 that reads: Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. In the right deck, this card isnt just card draw but a terrifying threat, as it could grow absolutely massive fairly quickly
Was not worth the card slot
They are the heavily played Sign in Blood effects of this ability in Red
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Creature - Dragon Finisher (CTRL to add secondary) Infect Fynn, the Fangbearer Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters
Its also one of the few draw X effects on a black card that doesnt cost you life, which matters