The deep black and red emphasizes Charizards Dark-typing, while also calling back to Mega Charizard X
Being able to sacrifice the pup ad nauseam thanks to being able to negate the +1/+1 undying counter with Yawgmoth's -1/-1 counter meant that you could form an infinite loop with a small amount of help
If youre playing Thragtusk, beating the aggressive decks is generally very easy (you have to do more work, but that work isnt difficult), and when both players have Thragtusks, games almost always go absurdly long
The third and last deck, if I dare to call it that, is all over the place
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While you'll still only be drawing one card each turn, Esper Sentinel is one of the best turn-one plays you can have this side of Sol Ring