Giving a lone equipped attacking creature double strike until the end of your turn can hasten the win if your opponent doesnt have any creatures to defend their life total
You get that experience or you don't
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile
CONDESCEND The effectiveness of Condescend (and its Standard-legal cousin, Syncopate) scales with how much mana your opponent has available, rewarding the control player for already being ahead on resources (or at least at parity)
While on the face of things that ability might seem a little lacklustre, in practice, getting two extra power on your team can make the difference between trading and swinging freely
Will that help you win games with your favorite cards