Maelstrom of the Spirit Dragon riffs on similar lands of this ilk, and I think this one is quite good
The deck was fantastic and didn't lose a match, even beating a turn-four, hard-cast Ulamog, the Infinite Gyre when I followed up with The Abyss on my turn four
Anything else specified in the effect creating the tokens (such as tapped, attacking, "That token gains haste," or "Exile that token at end of combat") still applies
This means that all of the conditions must be true as your upkeep beginsyou must control permanents with all five colors, your permanents and graveyard must contain six or more card types, and your life total must be high enoughor the ability won't trigger at all
Alliances was a pretty revolutionary set, and Thawing Glaciers was an important part of that revolution
And that makes sense given this is a Disney card game and thats what Disney is all about: the characters