Collectively, our favorite archetypes were U/R spells
These are in Play and Collector Boosters, available in non-foil, traditional foil, and surge foil versions
Faithless Looting saw you draw and then discard two cards, and it cost a card to do so, here you discard and draw two cards
Fogs that cost a lot of mana and fail to prevent damage are generally really, really hard to justify taking out of a sideboard, even if they provide Scry 2 to offset their card disadvantage
Looking eight cards deep whenever it enters or attacks makes it easy to maintain pressure without running out of threats, and pairs especially well with haste enablers like Dragonlord Kolaghan or Karrthus, Tyrant of Jund, letting you attack right away and get immediate full value
With this stat line, it seems pretty likely that you can use Anzrag politically by swinging at someone and convincing them to block him so you can swing everything else at someone else