(2025-06-06) If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion
If you manage to get every chapter to work, youre getting scry 2, draw a card, two damage to a player or planeswalker, and a two-mana discount on a future turn which more than makes up for the two mana you spent, since accelerating an expensive card can have a bigger impact than spending the mana on Turn 2
This is a five-mana sorcery that is very strong since it's discard and draw is set
The base stats are bad, and even growing to a 4/3 isn't great
both effects on one card gives you more room for the good stuff
This Elf Druids power and toughness can skyrocket in rapid fashion since Elf decks are known to snowball relatively quickly, and Marwyn can also help with that herself thanks to her extremely powerful activated mana ability