The thing is, you can actually name a card that is not in your deck, resulting in you exiling your entire library
1 Rare or Mythic Rare In Every PackEvery Draft Booster contains at least 1 card of rarity Rare or higher, with the possibility of getting an additional with a shining Traditional Foil treatment
Some of these questions might have correct answers, but I think theyre mostly up to the individual deckbuilder and the needs of their specific deck which is of course what makes Magic deckbuilding such a joy
Armix won't ever be a 10, but I like what WotC brought to the table with him
Over 72% of lands are fetchlands
It allows you to dig deep for more creatures to play, and getting to choose from multiple means you get some agency over what you get selecting a card is often better than just drawing a land, which is what makes Reconstruct History better than Harmonize most of the time