Barring cards like Beast Whisperer or other draw-effects, you often have to vomit your hand onto the battlefield, and that is often the way you can bring balance to the force
Most Magic sets have a cycle of rare dual lands
They cost around $4 and have the following cards: 10 common 3 uncommon 1 rare/mythic There's also a 33% chance that a traditional foil of any rarity takes the place of a common card
The bulk listing are unlikely to include any rare or promo token cards, so trade/buy these individually
These cards were seen to be problematic for non-gameplay reasons, and theyre no longer even referenced in most Wizards properties like Gatherer
Yes, occasionally theres a Bonfire of the Damned or a Sphinxs Revelation that blows up and makes those who got in early a ton of money, but in the vast majority of cases, cards fall steeply from their preorder prices