Thats the key question as we see the format shake out
And while the Action has a cool effect, its not really tempting enough for me to want to make space for it in any of my Amethyst decks
The Game The base game experience of Lorcana is a one-versus-one duel with each player using a minimum 60-card deck full of Character, Item, Action, and Song cards taken from the Disney movies many of us grew up with back in the day
Not only do you have a lot of good, cheap chaff cards to feed into the sacrifice engines, but many of your payoff cards dont explicitly require sacrifices at all
While I don't think that's the play most people will make with this, the risk of it makes me want to pick options I'd actually have more control over
1 Collector Pack* for going 3-0, 3 play booster packs for 2-1, and 1 play booster pack for everyone else