That implementation failed because attaching to any legendary creature made it too easy to put all your Equipment on one creature and led to games that were overly aggressive
Green Green is arguably on par with blue as far as card draw is concerned, although it draws cards in different ways
As your own chaffy dork count dwindles so does the power of Lolth
It plays best with cheap creatures and fliers, but its just a generally high power level card
My least favorite color combs are , which feels too scattered, and , which at times feels too reliant on a single archetype (instants/sorceries matter)
Collector Booster Rarity Breakdown: 1 Galaxy or traditional foil variant rare or mythic 1 Galaxy or traditional foil showcase uncommon 1 Galaxy foil rare or mythic 1 Galaxy foil common or uncommon 1 Traditional foil rare or mythic 1 Traditional foil attraction 2 Traditional foil uncommons 4 Traditional foil commons 1 Galaxy foil full art basic land or shock land 1 Traditional foil full art basic land or shock land 1 Traditional foil double-sided token Please note that online orders are not eligible for Wizards of the Coast's Buy-A-Box, Prerelease Early Sale, or related promotions