Also, as the name suggests, it absolutely ruins spellslinger decks, as the damage soon ramps up
A good aggressive deck usually needs around 20 creatures to be successful
C) Scry until we have Reality Shift on the top of our library and either a Rishadan Pirate / Venser, Shaper Savant, or any of our draw / pseudo-draw (Watcher for Tomorrow) creatures is on the top of our library after using our draw effect 4th from the top if Cephalid Coliseum, 2nd from the top if Lonely Sandbar and so on) and Archaeomancer, Shipwreck Dowser and Pull from Tomorrow are in our graveyard and we have an another creature on the battlefield
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled
Then you can -X her and shoot two targets for X damage and all of her abilities are + so that's likely to be a lot
6 Vial Smasher The Fierce No Vials Are Safe Some Goblins just want to watch the world burn, and Vial Smasher the Fierce is more than happy to help it along