Table of Contents show What Are Rogue Commanders in MTG
If you know what you are drawing, that's another story
While my excitement for the set is largely centered around some of the more niche elements, theres a lot of power here otherwise and a little something for everyone in the file
When it comes to game design for Magic , there are templates for how to write the card rules, there are red flags whenever a common card is getting overly complex, and everything is incredibly standardized when you come to read their rules they make a point of rewriting all cards on their database whenever a change is made, to make sure everything is on the same ground
With the entire Sothera system and its many planets, species, and cultures to explore, it feels more like the traditional worldbuilding of yesteryear than the trope-heavy reference mush of Karlov Manor or Outlaws of Thunder Junction
That doesn't mean drawing cards is totally out of the question, though