Infernal Contract cost one land and one card (pitching to the Bloom) to draw four more cards
Skullclamp ($20) If you think the sealed Commander deck can reach $400 (and I do) then this will be one of the surprisingly $40+ cards in the deck
Towns Are Full Of Adventure Another new mechanic introduced in the crossover that isnt quite as impactful as summons, but is still a welcome addition to the game, is LandTowns
There are enough artifacts in the set to support this time, but I worry about the overall quality of the color blue at common, which feels slightly underwhelming
Its not a terrible play, but it requires too much support to enable it properly
While creature types elves and goblins regularly receive brand new cards, due to their double-sided nature, werewolves only receive new cards in sets that take place on the plane of Innistrad