The rest of the cards benefit from creatures with four or more power entering the battlefield, which almost the entire deck has
Top right (Energy cards)

Agitator Ant Alela, Cunning Conqueror Besmirch Bhaal, Lord of Murder Bloodboil Sorcerer Bothersome Quasit Bowie Base One Catch of the Day (playtest) Coronation of Chaos Coveted Peacock Day of the Moon Death Kiss Disrupt Decorum Farid, Enterprising Salvager Fast Forward Fell Beast's Shriek Firkraag, Cunning Instigator Frenzied Gorespawn Geode Rager Glin, Dwarf Emissary Goblin Racketeer Grenzo, Havoc Raiser Havoc Eater Insufferable Balladeer Jeering Homunculus Kaima, the Fractured Calm Kang Dynasty Karazikar, the Eye Tyrant Killian, Decisive Mentor Kitt Kanto, Mayhem Diva Komainu Battle Armor Kros, Defense Contractor Laser Screwdriver Laurine, the Diversion Maestros Confluence Maeve, Insidious Singer Marisi, Breaker of the Coil Nelly Borca, Impulsive Accuser Oceanus Dragon Ood Sphere Popular Entertainer Puppet Master, String Puller Ransom Note Red Death, Shipwrecker Renegade Silent Seifer, Balamb Rival Slicer, Hired Muscle Sly Instigator Sontaran General Spectacular Showdown Take the Bait Taunt from the Rampart Taunting Kobold Taunting Sliver The Beamtown Bullies The Master, Mesmerist Undercity Vengeful Ancestor

One of the simplest of terms which can be confusing for beginners are booster boxes and booster packs
Maybe one day well get an Instant speed version, like greens Enchantment version Season of Renewal
All cards are in Japanese