Yet, the truly interesting part comes in the second half of the card
At two mana, the opportunity cost is real low here
Seeing as Chaos thrives in Red portion of the color pie, and how the fiery color is known for its love of combat, it's only fitting to kick things off in the attack zone
I thought that was totally abandoned forever, but here it is, a +1/+1 counter and a potential Junk token is really pretty nice, though 6 mana is really excessive
Whenever another Creature dies, or a Creature card is put into a graveyard from anywhere other than the battlefield, or a Creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. Basically, get some mill and discard in your deck and you can ping everyone to death
old school trainer card design - everything is going on here