[...] Growing night just makes life a lot harder for the delicious humans, and well see how the humans are trying to restore balance and fight back against the encroaching dangers from werewolves, vampires, and zombies. To represent that imbalance, a series of allied lands (paired to classic color combinations like black/red and green/white) enter the battlefield tapped unless the player controls two or more other lands
The mana base is great by precon standards and features a number of other $5+ cards, though some of those are repeated in other decks and likely to slip in price over time
Switch Shifting Ceratops with Zetalpa, Primal Dawn because Zetalpa is the stronger game 1 threat I would also Remove Otepec Huntmaster and add some protection or land based ramp if you only use half the amounts of Regisaur Alpha you could include Relentless Raptor if you want more early game It also would'nt Hurt to include some early Sweepers like Crush the Weak or Cinderclasm against aggro decks Some very good dinosaurs to consider: Deathgorge Scavenger;Rampaging Ferocidon;Ripjaw Raptor;Runic Armasaur mrweaselman on Stompy Boys 4 years ago Budget based, 1x more Ghalta, Primal Hunger is pretty good
It is great that you want to sleeve your transforming cards
It might see some play if U/R existed in Standard in any capacity, but Steam Augury alone wasnt enough to make that happen
Anytime you cast one of those four deep sea creature types, you get to look at a number of cards from the top of your deck equal to that spell's mana value