Adventures, introduced in 2019s Throne of Eldraine , let players cast sorceries and instants attached to permanent cards
The card draw is more interesting but it is annoyingly slow to occur, if at all
The individualisation of the victory condition also means that Lorcana scales neatly from the standard rules for two-player matches to a multiplayer format more akin to Magic: The Gatherings popular Commander
+ Creatures you control get +1/+0 and gain first strike until end of turn
In the case of my example build, I expect to run no more than 38 sources
Yes, sometimes youll whiff on the activation, but the activated ability is just icing on the cake, and in 45+ creature decks, you should often be hitting an extra card