Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2RW: Boros Challenger gets +1/+1 until end of turn
If there's a creature card in your graveyard with an ability that defines its power and toughness, such as Tarmogoyf (Maro: He means Maro), the ability of Animate Graveyard will apply after that ability
And, of course, theres Dockside Extortionist
It means you can run typical Red mass damage effects and you can easily break the symmetry on them thanks to the fact that your Commander will always still be standing once the dust settles after a Blasphemous Act or Earthquake
6 Gond Gate The Gate Land Champion Gate lands are often some of the strongest and with Gond Gate, it plays off your other Gate lands to give you an advantage
Still, its neat that the Saddle ability helps enable keeping your board