That said, these cards will still have their fans, especially amongst the few who choose to arm the Legendary Creatures among them as Commanders
But with only 15 Transformers cards in total, to leave at least half of them out of any themed Commander deck seems like a net negative, particularly when the missing cards break up the most natural mechanical and flavor pairings, like using Blaster to enable Arcee and Jetfire
It helps to clear the battlefield of any problematic permanents whenever you cast a spell , helping you to set your opponent back while advancing your plays
While the Ward itself is great, her ability to help you get even closer to your goal of 20 lore
Adding a counter to this, making it an isntant, and giving it the ability to grab Towns makes this one of the better lower rarity ramp effects we've seen in Limited for a long time
Those arent too hard to come by either, so expect Zell to excel in your GR decks and be fine otherwise