For a card to work well, especially the more complex ones, try to have abilities that work together or seem to have some cohesion
Most other cards of this nature require the creature to deal combat damage but Curiosity got rid of the combat part of this equation
Why do the Texts not speak of it? Belator of Esper Illustrated by Chris Rahn Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Tournament at Avalon is a sprawling and ambitious trick-taking game that gives each player different powers and involves special items that can be used in tricks, all of which leads to quite a convoluted rule book
Decklist: Boros Convoke in Pioneer Warden of the Inner Sky | Illustration by Raoul Vitale Creatures (32) Cosmogrand Zenith x3 Imodane's Recruiter x2 Knight-Errant of Eos x4 Novice Inspector x4 Ornithopter x4 Thraben Inspector x4 Venerated Loxodon x4 Voldaren Epicure x3 Warden of the Inner Sky x4 Sorceries (4) Artifact (3) Lands (21) Battlefield Forge x4 Eiganjo, Seat of the Empire Inspiring Vantage x4 Mountain Needleverge Pathway x4 Plains Sacred Foundry x4 Shefet Dunes Sokenzan, Crucible of Defiance Sideboard (15) Devout Decree x2 Get Lost x2 Knockout Blow x2 Portable Hole Remorseful Cleric x2 Sheltered by Ghosts x4 Wear / Tear x2 Here's a very competitive Pioneer deck that showcases how versatile Clue tokens are
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