The great thing about crafting with the Scorch Marker is that it remains safe, non-toxic, and reliable for any project in your head
Well, Paleozoics and ChainBurnMarkII.dek could get past this, probably, but the cost of doing so on Turn 1 (or 0, if you're facing them and going second with this in hand will likely deprive them of needed resources (and follicles.) And with the ability to reincarnate your Traps as vanillas-and thus, favor yet another of the common elements of my Panik support, vanilla Fiend protection-you can rest easy knowing your Links are that much easier to make and your board is that much harder to break now
I believe it is unlikely though, and I have little desire to try, at least not at a tournament
If your opponent uses a Spell/Trap heavy deck, theres nothing worse
Of course, there are MDFC lands like Spikefield Hazard and some types of cards that count as both a spell or a land
At the same time, it gives the Leader card up to 4000 extra Power, making it much more difficult for the opponent to launch a viable attack