The options are there, but its difficult to know exactly what ACE SPEC to run that is, of course, unless youre running White Kyurem EX
Besides the damage you may also search your deck for two basic energy cards and attach them to 1 of your Pokemon, so with this move you could end up with only 1 energy card on Ampharos by the time you evolve it and then you could use Acceleration Bolt and attach two more energy cards to Ampharos and use its second move, Thunder, in only two turns, this move requires 3 energy cards, two colorless and one electric, which does 80 damage but you also have to flip a coin with this move and if you get tails Ampharos does 20 damage to itself
This can let you swing with a 3/4 Flying Skyray on turn three, or draw and make a Treasure with Monument
- (11) Paper damage counters
Turns 1 through 3, you absolutely should add Ink to your Inkwell if you can
Say you want to pick up some foils and cards with altered art