To start powering up your creatures, you have cards like Idolized, which gives your enchanted creature +X/+X for each nonland permanent you control when you attack alone, which only gets better if youre able to stockpile some Junk or Treasure tokens for a bit
Salvation Engine is just a one-of since it doesn't have cycling, but it is super powerful on the battlefield, not only pumping our other artifact creatures +2/+2 but also reanimating an artifact when it attacks
Hermit of the Natterknolls / Lone Wolf of the Natterknolls I could see Hermit of the Natterknolls / Lone Wolf of the Natterknolls being a solid inclusion alongside a green commander at higher-powered tables with lots of interaction
Hashaton, Scarabs fist Eternal Mights alternate Commander Hashaton also rewards players for taking risks with this decks discard-heavy playstyle
Pair Azusa with Tireless Tracker to get extra cards when you play lands, which lets you draw more lands to play, allowing for a very interesting combo
Finally, there's always the chance of opening a card on The List (including Magic -themed versions of cards from Stranger Things x Secret Lair )