Theres also a range of unique possibilities opened up by putting that Clone into play as an unblocked attacker its almost like giving any creature in Magic ninjutsu
You must then build a 100 card deck (including the Commander), but with a couple caveats: You may have no more than 1 copy of a given card in your deck (excluding basic lands) All cards in your deck must only contain mana symbols and colors matching your commanders color identity The Commander rules committee already has a rules document that clarifies all the specifics for how to play, so I wont bore you with any further rehashing here
The Fated cycle doesn't exactly have the most elaborate design story
Fans are buying this one to combine with Vivi Ornitier, the new Mythic-rarity spellslinger commander whose base version is just shy of $50
Plus, when they do, youll get an extra land, and you may sacrifice lands to draw cards when theyre not needed in the late game
Necromancer's Covenant The Necromancer's Covenant may not have the cachet of casual tables, but it's a strong addition to any deck because it brings a few favors to the party