There are entire strategies built around digging up graveyards, so if your favorite creature dies, don't despair When an opponent sends one or more of your cards into Exile despair a little
Each pattern has a speed modifier that represents how much faster the deck can win with that ability: "without paying its mana cost" (speed -2) free casting is always dangerous "return from graveyard to battlefield" (speed -2) reanimation cheats mana costs "additional combat" (speed -1) extra combat phases multiply damage "search your library" (speed -1) tutoring increases consistency "cascade" (speed -1) free spells from the top A critical detail: if the commander costs 5 or more mana, the speed modifier is halved
Orbital Plunge Rating: 4/10 Six damage means Orbital Plunge will be able to kill just about any creature in Edge of Eternities Limited for just 4 mana
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This risky one mills out your deck but gives you all the ETBs and deaths you want
or turning people into dinosaurs