That's been a major selling point of Lorcana thus far - the ability for various demographics to enjoy its offerings - and it's certainly not slowing down now
It features the titular Pokemon smashing through the card art with its arms
Hullbreacher Unfortunately, Hullbreacher isnt widely available in many formats and is banned in Commander

If Passimian ex isn't played in the early-mid game then might hit a wallGuzzlord exHighly versatile and disruptive with a bulky HP making it a reliable core cardHighly energy hungry and a hefty retreat cost make this card less creative and predictableBuzzwole exConsistent damage with the right set up and benefits from all Grass-type advantagesSetup might take a while and requires Celesteela to stay alive for consistent damageInfernape exUnique hit-and-run playstyle with high consistent damage outputDepends too much on Moltres ex to take the lead to setup and stallDarkrai ex and Magnezone2x energy generation and constant chip damageRelies highly on chip damage until higher burst damage is readyCelebi ex Low energy needed and the has the highest damage potential per turn in the gameHighly relies on coin flips and Serperior being set upWeavile ex and Darkrai exMaintains pressure with consistent chip damage and sets up quicklyDoes not have high burst damage, chip damage can be recovered with Potion, Irida and ErikaGarchomp exGreat consistent damage output with excellent bench pressureTakes time to setup and requires Lucario to stay alive, resulting in having a strong stall wall almost essential for this deck to workCharizard exSecond highest consistent damage in the game of 200 per turn2 stage evolution takes time resulting in it being highly dependent on Moltres ex for stall and setupPikachu exSets up fast dealing decent damage for low energy costHighly depends on the bench to be fullArticuno exConsistent damage and has the potential hit hard turn 1 with MistyIf misty fails it may take time to set upDialga exFast energy setup with consistent damage

Vorthos The last thing I feel obliged to touch upon is the fourth player type introduced by Matt Cavotta in his column on the creative side of Magic (Taste the Magic)
In an aggressive deck, you get a versatile tool that provides burst damage with the likes of Steppe Lynx and/or Ghost Quarter and Flagstones of Trokair, while also having some protection from sweeper effects