There is one red, two white, two black, and four colourless meld pair cards one of which is a land that produces green mana
Budoka Gardener to Dokai, Weaver of Life: The effect seems really good, but additional land effects can be fickle
You can then easily dump your infinite mana into your X spell or mana sink of choice (Comet Storm, Staff of Domination, etc.) to win the game or lock down the board
It somewhat forces players into mashing a couple of synergies together leading to more variety in decks and more tension at the draft table for both spells and lands
Let me know what you think in the comments or over on Draftsims Twitter
The evasion boosts it up a bit, but its the recursion thats going to be what makes this a feature of at least Standard, creature-based, red, aggro decks