The player doesnt have to reveal a card with miracle if they dont want to or cant play the card
In Sealed Magic, which some players will have had a taste of at the prerelease last weekend, these combinations will sometimes be worth pursuing depending on a players card pool
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Advanced Search Sets Random Syntax Release date: 2009-10-02 Armament Master Arrow Volley Trap Bold Defense Brave the Elements Caravan Hurda Celestial Mantle Cliff Threader Conqueror's Pledge Day of Judgment Devout Lightcaster Emeria Angel Felidar Sovereign Iona, Shield of Emeria Journey to Nowhere Kabira Evangel Kazandu Blademaster Kor Aeronaut Kor Cartographer Kor Duelist Kor Hookmaster Kor Outfitter Kor Sanctifiers Kor Skyfisher Landbind Ritual Luminarch Ascension Makindi Shieldmate Narrow Escape Nimbus Wings Noble Vestige Ondu Cleric Pillarfield Ox Pitfall Trap Quest for the Holy Relic Shepherd of the Lost Shieldmate's Blessing Steppe Lynx Sunspring Expedition Windborne Charge World Queller ther Figment Archive Trap Archmage Ascension Caller of Gales Cancel Cosi's Trickster Gomazoa Hedron Crab Into the Roil Ior Ruin Expedition Kraken Hatchling Lethargy Trap Living Tsunami Lorthos, the Tidemaker Lullmage Mentor Merfolk Seastalkers Merfolk Wayfinder Mindbreak Trap Paralyzing Grasp Quest for Ancient Secrets Reckless Scholar Rite of Replication Roil Elemental Sea Gate Loremaster Seascape Aerialist Shoal Serpent Sky Ruin Drake Spell Pierce Sphinx of Jwar Isle Sphinx of Lost Truths Spreading Seas Summoner's Bane Tempest Owl

Its just as quick as Llanowar Elves, giving you the same level of acceleration but with access to more colors of mana
I like it because it actually has a fights matter theme, giving you cards when you fight or when your creatures are blocked