Eight mana for a 6/6, even one with Hexproof, is a dire rate these days
There is no limit to the number of Characters that can be moved to a Location
I haven't looked at the disassembly for the TCG game like I have for Crystal and Emerald, but all the attention and interest hacking this has gotten in the last year has me hopeful
Revival Trance (FINAL FANTASY VI) Limit Break (FINAL FANTASY VII) Counter Blitz (FINAL FANTASY X) Scions & Spellcraft (FINAL FANTASY XIV) Magic: The Gathering FINAL FANTASY Commander Decks Each Magic: The Gathering FINAL FANTASY Commander deck contains the following: 1 Ready-to-play 100-card Commander deck 1 Traditional foil face commander 1 Traditional foil featured commander 98 Non-foil cards 10 Double-sided tokens Revival Trance, Limit Break, and Scions & Spellcraft each contain 10 double-sided tokens
First strike and counters isn't bad by any means, but landfall is a pretty competitive archetype
There are entire strategies that simply wont be able to survive the rotation as the entire core of the deck rotates