This might trigger some abilities, like the +1/+1 counter ability on The Most Dangerous Gamer
Its nothing that exploratory for a merfolk deck, and I wish theyd leaned just a little more into the explore ability here
Even when you do them both for five the Shreikmaw has comparable evasion, a not wildly lower amount of power and has no upkeep costs
It makes it far more expensive to pick up the individual packs, coming as they do either with frippery and extras like coins, oversized cards, or sleeves, that bulk up both the contents and the price, or in individual booster packs at $5 a pop
See if you can't figure out how many mana total, and which specific kinds, it takes to summon the following card: The Answer: The first card, (Sylvan Bounty), costs 5 generic manamana of any kind you want along with one green manamana produced by a forest, for a total of six mana
While theres a good deal of flavor, besides the number one card, theres not all that much to get excited about