I expect this to be a common issue with decks in Kaldheim Standard
Capricious Sliver fills that role
This is just an introduction, so for more detailed rules or rulings on specific cards, please contact your local judge
Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield
Academy Drake Arctic Merfolk Battlewing Mystic Blink of an Eye Bubble Snare Cetavolver Consult the Star Charts Coralhelm Chronicler Cunning Geysermage Depth Defiler Dralnu's Pet Ertai's Trickery Faerie Squadron Field Research Inscription of Insight Into the Roil Jace, Mirror Mage Jilt Joint Exploration Maddening Cacophony Phyrexian Espionage Pixie Illusionist Probe Prohibit Protect the Negotiators Rite of Replication Rona's Vortex Roost of Drakes Rushing River Sea Gate Stormcaller Shell Shield Slinn Voda, the Rising Deep Snatch Back Sphinx of Lost Truths Stormscape Battlemage Tazeem Roilmage Tempest Owl Thieving Skydiver Tide Shaper Timely Interference Tolarian Emissary Tolarian Geyser Vodalian Mindsinger Vodalian Serpent Waterspout Elemental Whoosh
I notice you have a lot of spells at CMC's 2, 3, and 4, so they should be a great fit