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16 Sephara, Sky's Blade One of the strongest things that you can do in commander is to mitigate mana cost in meaningful ways
1Sazacap's Brew
Ugins +1 ability plays well with Nevinyrrals Disk, and the -3 ability is a great source of reusable removal
In the Sothera system, you'll meet alien factions both familiar and strange, discover artifacts of phenomenal cosmic power, and wield magic born from the crucible of a dying star
Here are our general thoughts: Bracket 1: Exhibition Players expect: Decks to prioritize a goal, theme, or idea over power Rules around card legality or viable commanders to have some flexibility depending on the pod Win conditions to be highly thematic or substandard Gameplay to be an opportunity to show off your creations Generally, you should expect to be able to play at least nine turns before you win or lose