In the past, newcomers to Magic and those trying to teach them had an imperfect choice of where to start
So Im a very enfranchised player, and if I hadnt looked up Commander ninjutsu ahead of time, I would have been uncertain about it when I first saw this card in a draft
So even if you arent trying to win exactly, drawing more cards lets you put your own janky, ridiculous plans into action
Instant-speed creatures open up the ability to wait and allow your opponent to over-extend
Thanks to Ward 2, theres a good chance that the first turn you play her, youll be able to create an advantage by either enabling a big attack with some enchantment creatures or resurrecting a beefy enchantment and generating some value
If a permanent on the battlefield has in its mana cost, X is 0 when determining its mana value