Paired with an ultimate that can end the game and card draw that fuels the -3 plus other graveyard strategies makes this a well-rounded planeswalker for decks interacting with lands and the graveyard
Well, this particular variant, despite having the exact same artwork (by aky CG Works), is from a Prize Pack
If you prefer a curated discovery experience with clear game categorization and helpful explanations of volatility, return rates, and table limits, you can explore Spinboss as a reference point while you evaluate how other platforms present similar information and guide you through key decisions without friction
Strange, which was given out at Conventions as a promo
As a beginner, focus on: Building a simple two-ink deck Practicing building up and managing your inkwell Congrats you now have a solid grounding in the basics of Disney Lorcana
If it was more in the five mana range and appropriately scaled down I could see the draw but as a 9 mana card a big no thankyou ma'am