Pros: Colorless ramp Draws a card on death Cons: A bit slow at four mana How to get it: Mirrodin 13
Rain of Gore doesn't see play in the main deck - it's purely a sideboard card, which players can swap in if they come up against decks which seek to stabilize with lifegain
And flavorwise, the card evokes the impact of being struck by lightning: brief, but deadly
This might some counterintuitive at first glance since your opponents will hopefully be sending all their deceased friends to your battlefield as Treasure instead of to their own graveyard, but whats nice here is you can sacrifice all your petrified critters to pay Rises considerable mana cost, then bring them back under your control, generating ETB triggers all over again while giving you an army to swing with next turn
If people were able to assemble a team of chess pieces rather than just use the standard array, most competitive players are going to use a team of all queens
Even better, there's no Graf Rats in the pairing, as both Fang and Vanille look perfectly playable on their own