Brigid transforms into her night-self and turns on her fellow kithkin when exposed to Shadowmoor
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which can shut down an attacker for one turn, Runestone Caverns, which will provide some card advantage, and the final room, Mad Wizards Lair, which draws you three cards and allows you to cast one for free
These hard cases block dust and protect the delicate card surfaces from ambient sunlight fading
Enemy of the Guildpact Festival of the Guildpact Frenemy of the Guildpact (playtest) Glaive of the Guildpact Glass of the Guildpact Guardian of the Guildpact Guildpact Informant Guildpact Paragon Jace, the Living Guildpact Leyline of the Guildpact Niv-Mizzet, Guildpact Seal of the Guildpact Sphinx of the Guildpact Tome of the Guildpact
There are also a number of shenanigans you can pull off with him as you choose how you resolve effects in the bag at end-of-turn