Theres a fine line between being deep enough to satisfy TCG players spoiled by decades of Magic: The Gathering mechanics, without throwing fans enchanted by Disney cards in at the deep end and watching them flounder
Just like in FFVII, his only real purpose is to die and pass his legacy on to another character
Broodheart Engine Broodheart Engine gives you a free surveil every turn, so you can select cards you want and bin the undesired (or very expensive ones)
Appearing in Into the Inklands selection of emerald cards, Ursula, Deceiver of All costs three mana to play - or can alternatively be added to your inkwell - in return for two strength, three willpower and a single point of lore
My favorite deck to play is technically a Naya enchantress deck a red-green-white strategy built around enchantments but in practice its really just a Final Fantasy summoner deck
V - Ultimate End - Other creatures you control get +2/+2 until end of turn