The mechanics of the game are also straightforward and, particularly in comparison to titles such as Magic: The Gathering and Yu-Gi-Oh, the experience feels an awful lot more welcoming to newcomers
Then exile it.) Flashback, Remove X loyalty counters from among planeswalkers you control
Andril, Flame of the West Andril, Flame of the West gives the equipped creature a decent buff, and can also help make a good number of spirits

Landfall Tatyova, Steward of Tides | Illustration by Howard Lyon Commander (1) Planeswalker (2) Nissa, Vital Force Wrenn and Seven Battle (1) Creature (26) Ancient Greenwarden Ashaya, Soul of the Wild Azusa, Lost but Seeking Blossoming Tortoise Coiling Oracle Colossal Skyturtle Elvish Reclaimer Embodiment of Insight Erinis, Gloom Stalker Eternal Witness Jolrael, Voice of Zhalfir Kamahl, Heart of Krosa Kodama of the East Tree Kura, the Boundless Sky Llanowar Loamspeaker Mystic Snake Nissa, Vastwood Seer Oracle of Mul Daya Ramunap Excavator Sakura-Tribe Elder Shigeki, Jukai Visionary Slogurk, the Overslime Sylvan Advocate Thrasios, Triton Hero Titania, Protector of Argoth Yedora, Grave Gardener Instant (8) Awakening of Vitu-Ghazi Beast Within Harrow Heroic Intervention Joint Exploration Kamahl's Will Ride the Avalanche Voidslime Sorcery (16) Coastal Breach Consuming Tide Crush of Tentacles Devastation Tide Emergent Sequence Life from the Loam Nylea's Intervention Part the Waterveil Pir's Whim Praetor's Consul Skyshroud Claim Splendid Reclamation Sylvan Awakening Urban Evolution Venture Forth Wave of Vitriol Enchantment (4) Druid Class Retreat to Coralhelm Roaring Earth Wilderness Reclamation Artifact (2) Land (40) Blighted Woodland Command Tower Crawling Barrens Darksteel Citadel Evolving Wilds Faerie Conclave Field of the Dead Forest x12 Hall of the Storm Giants Island x8 Lair of the Hydra Littjara Mirrorlake Lumbering Falls Myriad Landscape Otawara, Soaring City Restless Vinestalk Simic Growth Chamber Tanglepool Bridge Temple of Mystery Terramorphic Expanse Tolaria West Treetop Village Landfall is used as a way of identifying any lands-matter deck

From elements inspired by secrets of strixhaven and the five colleges , to ideas that echo through karlov manor or even imaginative crossovers like final fantasy , the design of these decks reflects the evolving creativity of wizards and the broader magic community
Much of the deck is designed with the monarch mechanic in mind, with tons of ways to crown you king and then keep you in power