Robin Hood has two abilities, FEED THE POOR : When you play this character, if an opponent has more cards in their hand than you, draw a card
One thing that posed challenges for us were the Eikons, that game's version of summons
However, it's what happens when this card transforms into Shinryu, Transcendent Rival that has me excited to see how Magic players decide to build around this card
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and Ursula - Mad Sea Witch, this deck has enough challenging power to make the most of all the exert abilities
Granting a creature a stun counter isnt the strongest deterrent, but when players have other decisions for attack targets, this small but relevant downside comes up a lot, especially in early turns