So, when choosing trainer cards, ensure that out of 25 trainer cards, you have 5-8 cards, making it possible to take cards from the deck/discard if you have a few useful cards in your hand
Thats a real shame, because this 2-color deck is padded out with the usual Evolving Wilds/Terramorphic Expanse, which are just so unnecessary and couldve easily been a Hedge Maze or something similar (surveil even plays into the manifest theme!)
Splinter Twin and Jaxis, the Troublemaker are two of the best ways to do this
Play your cards wisely and be the first to get rid of all your cards in this fun and casual game.
He consistently shows up on lists of good planeswalkers because he doesnt depend on the special combos or perfect setups to pull his weight
We've spent so much of this guide talking about exceptions, that it's easy to lose track of the fact that they are, indeed, exceptions