Red-Green is all about playing big, stompy creatures and other expensive spells, with extra payoffs for casting anything with a mana cost of four or higher
The color identity of a card is defined by all of the various symbols on the card in its casting cost, color indicator, and rules text, but does not include reminder text
Urzas Saga is a land, an enchantment, a token-maker and an artifact-tutor all at once, creating a package that is difficult to ignore and hard to play against
Some characters will have their own effects that only trigger when those characters are at locations, like Peter Pan, Lost Boy Leader, who will have you gain lore equal to a location's lore value the first time he moves to one each turn
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I will, however, point out Smelted Chargebug and Riddle Gate Gargoyle as being decently playable cards