Since Koma triggers on every player's upkeep, you'll make four Koma's Coils per turn cycle in a four-player game, and being uncounterable and indestructible on a whim almost always makes it the scariest creature in play
This dies to a stiff breeze, but I suppose it still works as a finisher in a low-powered environment
You can capitalize on a few tricky spells to blink Saskia as well, letting you switch where the damage is going at the last minute on an unprepared opponent
These all came to MTG Arena too, but Channel, Counterspell, Dark Ritual, Demonic Tutor, Lightning Bolt, Natural Order and Sword to Plowshares were pre-banned in Historic and werent legal in Standard to begin with
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Illustrated by Evyn Fong Standard Legal Alchemy Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp