I would've been blown away if you had made it target 1 wyrm or dragon you control, then search the opposite type instead of the same (dragon for wyrm, wyrm for dragon)
Shield Wing endures up to two attacks per turn without getting destroyed (at the cost of some life points), and can later fuse with tuners Shine Knight defensively powerful non-tuner that can be used as capable meat shield until a tuner is summoned Kunai with Chain denies an attacking monster by forcing it into defense mode Limiter Overload special summons the Speed Warrior non-tuner card to the players field if mistakenly destroyed by an opponents spell or trap card, potentially skipping the Synchro summon delay entirely Considering the total resources pooled from the players deck and life points in order to successfully summon a Synchro, having such a lofty centerpiece be simply swept aside by a trap card or bulldozed by a superior monster would be, in essence, duel-ending
It's a top-tier Commander ability, allowing you to split damage across all opponents instead of focusing down just one player in combat
Koskun Falls (paired with King Macar, the Gold-Cursed) and this new enchantment will make opponents look elsewhere when attacking
Stage: Basic
With the built-in card scanner, you can instantly recognize cards by simply pointing your camera