The learning curve wasnt exactly helped by the decision not to include any reminder text for phasing, forcing players to consult printed rulebooks from Mirage starter decks
It debuted on cards like Astral Steel and Sprouting Vines, which were mediocre on their own but gained value if you played them as the second or third card that turn
The decks looked bizarre on paper but performed pretty well
This allows you to double up on your best enablers, or gain extra triggers when your creatures enter the battlefield
We'll be looking at the best across both sets
That doesnt describe very many Constructed formats these days, but if you find yourself in such a meta, you should take a second look at your deck and ask yourself: How many ways do I have to use mana beyond just casting my spells? If your deck gets to the late game consistently, and you have plenty of mana sinks to pour mana into, it stands to reason you might want a higher land count