It's a repeatable draw engine and token generator built directly into your commander and it only costs three mana to deploy
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Veil of Summer Veil of Summer raised a lot of eyebrows when it was first printed, and its seen plenty of play everywhere its been legal since
Trading Card Game, and it takes many matches to learn how to use it effectively
It looks like the card's best placed when using the secondary MTG commander from the deck, Alela, Cunning Conqueror, since she makes faerie rogue tokens herself, which you can use to trigger prowl
Most of the deck cant really be sideboarded out (I cant think of a matchup where I want to cut Monastery Swiftspear, Delver of Secrets, Brainstorm, Ponder, Gitaxian Probe, Stormchaser Mage, or Lightning Bolt) and diluting the synergies of the deck is dangerous, as the cards in the deck have a low power level relative to the rest of the format