Evolution Sage proliferates every time a land enters the battlefield under your control, turning your regular land drops into more value and infusing ramp spells with bonus effects
Anything midrange or control without lots of burn struggles a lot more against her
The Wandering Minstrel The Wandering Minstrel starts with a sneaky good static ability that mitigates the downside of cards like Reach the Horizon, Vibrant Cityscape, and Simic Growth Chamber
The games depth, storylines, and varied expansions have created a huge secondary market
Red Glimpse the Impossible In years past, the thought of having basically a draw three for three mana in red would be impossible
A white-blue-black that costs four total mana, hes a 3/3 with incredible abilities for being that mana-cheap, including First Strike, vigilance, AND menace