Except theres a sort of Edric, Spymaster of Trest minigame that incentivizes dissension amongst your opponents, which always makes for interesting gameplay
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There are also a bunch of very playable cards that afford big life returns which you can then pour into a Library
Command your army with the Mythic Spirit Dragon, Neriv, or Zurgo, leader of the new Mardu
In Tribal Elf decks, or unknown playgroups where you have no idea what you'll be up against, or you reeeeally want to get maximum value out of your Skullclamp, Reclamation Sage is better
Having multiple Evolution Lines, especially of different types, may make your deck less consistent